This Is What REAL Endgame Damage Looks Like (Division 2: Striker Meta)
https://www.twitch.tv/frank_again https://www.tiktok.com/@frank_mcf https://discord.gg/YaGKmrx9Vx You’re not losing fights because of bad aim. You’re losing them because your damage isn’t high enough. There’s a very clear threshold in endgame where everything changes. Enemies stop pushing. Rushers don’t reach you. Heavies don’t get to spin up. Fights don’t get controlled… they get cut short before they even begin. In this video, I’m showing you a true endgame Striker build designed to hit that level of damage. Not inflated numbers. Not “on paper” stats. But real damage that changes how enemies behave the moment you start shooting. We’re breaking down: • The fastest way to stack and maintain Striker damage • When to run Grupo vs Striker Chest vs Overdog Gloves • How to push from ~1.5M to 2.2M+ per shot • Why most builds fall short in Heroic & Legendary content • And how to turn offense into your only form of defense Because in the endgame… you don’t survive longer. You end fights faster. What’s your average damage per shot right now? And more importantly… do enemies actually go down, or just get pressured? CHAPTERS: 00:00 - INTRO - Why you should watch? 01:31 - Defense, or not? 02:28 - Optimal Weapons 04:05 - Gear set 05:24 - Option 1 06:46 - Option 2 07:37 - Option 3 08:40 - Specialization 09:16 - Build Overview Drop it in the comments 👇
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2026
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